A creative engine that allows writers
to visualize and explore the worlds in their stories
through Mixed Reality
Microsoft Research | 2017 Design Expo

How MUSE works?

Muse is a storytelling engine that helps writers find inspiration by projecting 3D virtual scenes onto their environment. It allows writers to visualize, test, and explore the worlds in their stories. While interacting with virtual holograms together with the physical space, users can alter the storyline by tapping the physical orbs or through voice commands.

Concept video

Contribution

Ideation & Storyboarding
Interactive system design
Information architecture design
Video prototyping

Team

Allison Chan   Olivia Thom   Margaret Tung   Madison Zeller

Timeline

9-Weeks Concept Development & Prototype

Process & Timeline

Research & Topic explorations

We read articles on the elements of storytelling, reflected on examples of storytelling done well in various forms (e.g., film, narrative, screenwriting), and interviewed artists and writers to gain insight on the creative process.
Understanding creative workspace
We talked to multiple creative writers and artists about how they find inspirations in their creative process. We also visited and observed their workspace to explore the connection between physical space and inspiration.
Visualization of the storyline
From our secondary research, we found that People fundamentally associate storytelling with pictures and visualizations. In storytelling, the visual experience (Ex: images, physical objects etc.) is central to the cognitive and the emotional aspects.

Concept Framing

From our initial exploration, our team keeps refining our research questions:  What is the relationship between storytelling and visualization? How can we help people engage with this relationship in interesting and evocative ways?
We look deeper into a framework of storytelling, which includes five key elements:  Character, Setting, Genre, Plot and Conflict.  Based on this framework, we want to provide writers the freedom to build the story creatively by entering the Character, Setting, Genre as anchors. On the other hand, our storytelling AI engine will generate new plots and Conflicts to inspire writers.

Ideation

We started ideation phase by keeping ask "WHAT IF" questions: "what if visual stories could be captured through physical objects?", "How could this interact with voice narration and personal memory?", "How can these visualizations respond to touch and motion."
We build multiple narrative and scenarios  to communicate and share our ideas within the group. After getting enough wild concepts, we re-evaluate each concept by defining the detailed  interaction moments  in mixed reality world.

Animated storyboard

We explored many key interactions through the process of creating the narrative and storyboard. Because we were building a story for a creative storytelling engine, we explored several new ways to tell the scenario. We  animated the storyboard and add voice over  to convey the concepts in a more intuitive way. We also found this way useful to reveal more interaction details and visualize them in different settings.

Interaction details

Muse collaging together different elements of a story into an interactive holographic world and integrating them into your environment. There are three major steps of exploration with MUSE. Writers began by  identifying anchors — character, setting, and genre — which are captured by three real, tangible orbs. After deciding on your anchors, writers can then  get up and place them around a physical space , allowing you to control over the magnitude and legibility of your virtual world. Moreover, writers can further shape and interact with the world by  verbally giving commands or pause at certain moment by scaling it down .

Interaction Highlights

Physical Anchors
Three physical orbs are key touch points in Muse system. It allows writers to input anchors, locate the generated holograms and provide a more tangible experience (Ex: Holding, tapping, positioning etc.)
Scalability
The world generated by MUSE is a full scalable visual environment that you can expand or minimize, partition, and reposition however you like. For example, writers can scale it down, wrap it up, and take it with you to your desk as you start writing.
Voice Commands
Writers can interact with the world by verbally giving commands. (EX: a verb, a noun, a feeling, etc.) Muse will subjectively interpret and change your world in response to it. For example, the command “climb” will tiger the character to climb the forest canopy higher and reach the planets above.

Video prototype

Video prototype is one of the most intuitive method to visualize and showcase design in 3D hologram space. Our team created a concept video as the key artifacts to communicate and showcase our concept. We tried to keep the magical and wizardry parts of design in Mixed reality in the video by overlapping more animation effects and 3D-modeled visual elements into the real-world footage.

Reflection & Future steps

Challenges

  • Further identify benefits of VR verus MR
  • Rapid learning modeling and 3D prototyping tools
  • Define interaction details for AR platform

Next steps

  • Scaling to different type of creative process and artists
  • Build more actionable interactive interfaces
  • Testing with creative writers to learn feedbacks